Another level I did in Sniper Elite: Resistance. This is the final, epilogue level, called "All or Nothing". It was an interesting challenge, as my Environment Art was closely seen through cinematic and cut scene cameras. As such the work I did had to look great not only during gameplay, but through the cinematics as well. You can see some of that in the final image in this album.
Tools used were Blender and our proprietary game engine Asura.
Credits:
Rebellion:
Ric Turner – Head of Art
Martin Carter - Studio Art Lead
Jay Malhotra - Environment Art Director
Art Team: Aaron Callander, Bryn Williams, Chi Loon Tang, Chris McWilliam, Frank Bowtell, Jacky Chim, Jade Mouflier, Jamie Johnson, Julianna Ip, Lewis J Barnett, Mingyo Choi, Paul Wright, Peter Dimitrov, Phil Cockburn, Rory Piper, Sam Buchanan, Sam Hipwell, Simon Richards, Steve Cronin, Simon Ible, Forrest Pando, Delainey Ackerman, Chris Watts, James Morris, Zak Lloyd, Pablo Sedano
Beck Shaw - Lead Level Designer
Wushu:
Lee Peers - Art Lead
Art Team: Jez Ramsay, James Dalton, David Holt, Mark Hurd, Anthony O'Sullivan, Christopher Riley, Alex Brown, Ben Cooney, Alex Nita, Nathaniel Hughes, Thomas McCahey, Joel Pattie, Neil Roberts, Aaron Sahabandu, Connor Wakes, Stuart 'Triff' Trevor, Bogomil Urukov, Robert Richie
Sam Pace - Lead Level Designer