My Art is mostly in the realms of the 2D. Still, I've been studying 3D more and more in the last 2 years now. Most of the stuff I've created so far, I've left into my personal archives of pieces that will never see the light of day. But lately I started getting more comfortable with the level at which I am. As such, I got the idea to try to enter one of Artstation Challenges:
https://www.artstation.com/contests/feudal-japan/challenges/51/submissions/36696
Challenge, is a word that can't really describe what I went trough making this environment the last 2 months. As rules in the competition go, I haven't used any resources for this. Everything you see is created from scratch, by me.
This is the first project of this scale I do in 3D. Competition was fierce and the challenge is full of amazing artists with years and years of experience making art like this. I worked every single day through the given period. I hope that my work stands good against the rest of the lovely projects. Assembled in Unreal Engine 4.
The Animal Shrine
The Animal Shrine - Development Video
I've kept a detailed blog about the making over at the page of the competition - bit.ly/pdJapan